Indigenous Voices in Tabletop: A Roundtable Discussion
How can Indigenous voices shape the future of tabletop gaming? What role does game design play in storytelling, cultural preservation, and advocacy? Join us for a conversation with Indigenous game designers and industry professionals as they share their experiences navigating the gaming industry, advocating for Indigenous consultation, and creating games that centre Indigenous knowledge, histories, and storytelling traditions.
This panel, co-sponsored by UBC’s Pop Culture Cluster, brings together game designers working across the tabletop gaming industry to discuss the intersections of play, representation, and community engagement. The discussion will explore the challenges and opportunities of Indigenous-led game design, the importance of culturally responsive game development, and the ways in which games can serve as powerful tools for education, reconciliation, and social change.
Join us at
Terminal City Tabletop Convention for a powerful discussion on Indigenous representation and storytelling in board games, featuring three incredible industry voices.
- James Corbiere, designer of The Truth in Truth and Reconciliation, will be joining us from Vancouver Island and showcasing his work at the event.
- Luke Parnell, an artist and game designer based in Prince Rupert, will be fresh from NYC to share insights on the intersection of Indigenous art, history, and game design.
- David Plamondon, an Indigenous board game consultant, game store owner, and emerging publisher, will deliver the opening remarks and moderate the roundtable. David is also stepping into the role of Indigenous consultant for the event. Learn more about his work at Pemetawe.
This is a must-attend event for anyone interested in diverse storytelling, cultural representation, and the evolving landscape of Indigenous-led game design.