Western Canada’s Largest Tabletop Gaming Convention! Join us March 14-16, 2025, at the Vancouver Convention Centre - East (aka Canada Place) in Vancouver, BC, Canada.
Red Outpost is a worker movement game set on the backdrop of a soviet space outpost. Resources are shared by the players which gives it an interesting new take on the worker movement genre.
The Midnight Queen is dead… As her kingdom weeps, the Queen’s dying command was to invoke the Rule By Midnight: a trial of combat and guile, where the Princesses of the Twelve Lands meet in secret to battle and scheme against one another. At the stroke of midnight, the most powerful Princess left standing will be crowned the new Midnight Queen!
Queen By Midnight is a battle-royale deck-building card game of guile, deception, and brawn! Six Princesses each feature unique tactics to battle for the right of the Midnight Court, but only one (and maybe their inner circle) will be the winner.
Play as families of the East India Trading company exploiting India for all its resources Negotiate to gain a better foothold and retire in luxurious homes, but beware of the locals rebelling to your actions
In John Company, you play as one of the wealthy British families that have a stake in the East India Trading Company and your goal is to enrich your family while exploiting the lands. The families hold positions of power in the company and each office has duties that they perform that will help the company make money, most of the actions are to benefit the company and the stakeholders. You're not the good guys here. You will need to make deals and play to your strength to get the most out of the company so that your wealthy family becomes even more wealthy, you want to work together to prop up the company but at the same time you want to enrich yourself more than the company.
Be a part of the reconstruction of Lisboa after the great earthquake of 1755. You will work with the architects to build Lisbon anew, with the Marquis to develop commerce and with the King to open all the buildings. The overarching gameplay is largely play a card, take an action and then draw a card. The complexity comes in when deciding which action combo to take to build your economy, gain influence, and maximize scoring.
New players welcome as a teach will be included. On the other hand, this game (4.5/5) is best for players with experience in heavy euro or other Lacerda games.
Worker Placement meets Tug of War as you influence multiple battles. Very fun, breezy, highly interactive Paolo Mori design. SUSD re-publishing later this year.
Wolves is a semi-cooperative board game. You take on the role of a community leader attempting to manage limited resources to help get your people through the winter. To survive, you need to co-operate and share through the gifting of what you've gathered and grown, which will dwindle as you head toward winter.
Smartphone Inc. is a economic strategy game where you step into the shoes of a tech CEO during the mobile phone revolution. Balance production, research, and global expansion while setting competitive prices to dominate the market. Its simultaneous action planning keeps gameplay fast and engaging, with clever decision-making and minimal downtime. Whether you're a fan of Eurogames or just love the idea of crushing your competition, this is your chance to outsmart your rivals and build the ultimate tech empire.
I recently went to Spain and picked up a few recently released trick-taking games that are not yet available in North America. Games I will be featuring are Avio, 3 Chapters, Danger, Plata and more
The bees have discovered economics. The queens believe that if they sell honey to the bears, badgers, and woodland creatures, they will find peace and prosperity. Spring has arrived and it's time to build the hive, find nectar, make honey, and, for the first time ever, set up shop.
Honey Buzz is a worker bee placement game where players expand a personal beehive by drafting various honeycomb tiles that grant actions that are triggered throughout the game. Each tile represents a different action. Whenever a tile is laid so that it completes a certain pattern, a ring of actions is triggered in whatever order the player chooses. A tile drafted on turn one could be triggered up to three times at any point during the game. It all depends on how the player places their beeples (bee+meeple) and builds their hive. After all, in the honey business, efficiency is queen.
As you continually expand your hive, you'll forage for nectar and pollen, make honey, sell different varieties at the bear market, host honey tastings, and attend to the queen and her court. There's only so much nectar to go around, and finding it won't be easy. Players will have to scout out the nectar field and pay attention to other players searches to try to deduce the location of the nectar they need for themselves.
Locomotive Werks is an economic game in which players purchase the ability to produce engines, pay workers to produce them, and sell to the volatile, dice-driven market.
End the evening with a relaxed word-game cooldown!
If you were going to head back to your hotel to get in a daily Wordle before bed, come try this game! It's Wordle, but where the sneaky Lie-brarian will try to mislead players, who work co-operatively to provide guesses, by swapping correct/false/wrong place clues.
This game usually includes a timer, but I will not enforce this unless the group wants it. This game is also played over multiple rounds with each player getting chance to try out the Lie-brarian - I believe 1.5 hours will give us time to play multiple rounds even without strictly sticking to the timer times. Feel free to come and go as table-space allows :)