Western Canada’s Largest Tabletop Gaming Convention! Join us March 14-16, 2025, at the Vancouver Convention Centre - East (aka Canada Place) in Vancouver, BC, Canada.
Some bonds can't be broken. Forged in mud, under enemy fire, the heart pounding, home just a memory, sharing misery and the frenzy of combat - bonds forged by spilt blood, and stronger than blood. You were a unit of soldiers in Afghanistan then a unit of mercenaries in Central America. You fought men, and the dark creatures that control them. After a decade, with money in the bank, the unit disbanded - each of you trying to go home. Maybe once you've seen behind the curtain, you can never go home. It's only been a few weeks when the Lt sends you a message, simply "Help". On greyhounds and amtrak, you're rolling into town to do whatever it takes to defeat whoever, or whatever, has him up against the wall.
This adventure is one of investigation, discovery and drama, and would best suit players looking for a hard hitting, plot driven, game session (i.e. more SVU/Criminal Intent than Action/Adventure).
Famine. Execution. Oppression. Supernatural longevity that no one seems to quite understand or question. As King Macbeth’s reign approaches its 100th year, your knights receive a revelation in a dream.
It does not have to be like that.
As an answer to prayers and cries, the god Lugh reveals to you the alternative realities that could be, if Macbeth is not allowed to move on with his coup. You wake up to 100 years in the past, before you were born. What will you do to stop this horrible future?